![]() ![]() The Xbox Series S features lesser hardware compared to Xbox Series X and Microsoft is pushing it as a 1440p/60fps console. I’m sure that this it’s only the beginning and that we will able to reach even higher quality standards for the next projects. We also had the chance to experiment new features for the game, and enrich the circuits environment with animated vehicles and characters, that are not present in the old gen consoles. ![]() The most important thing is that we are able to offer a stable 60 FPS experience on each of these consoles: for a simulative racing game this is very important. How does the game leverage their more powerful hardware, especially given the fact that it’s a cross-gen title? MotoGP 21 is the first game in the series to be receiving a native launch on the PS5 and Xbox Series X/S. We also updated the list of available helmets, boots and gloves: every year we cooperate with the most famous brands to give to the player all the brand new accessories on the market. We expanded the number of available liveries for the custom teams, and we also increased the number of available sponsors, to give a more attractive look to the custom bikes and suits. This year we focused a lot on the customization inside the Managerial Career. What sort of improvements can fans of the series expect as far as customization options are concerned? From a certain point view, this should also help player to learn how to ride their bike better. But the players will need also to keep in mind that riding to aggressively will overheat the brakes, making the bike lose braking power. The most critical moments for the brakes are for sure he ones after the start, when the brakes are still cold. How much of an impact is this going to have on the moment-to-moment play in your view?įor sure it’s something the players need to keep an eye on during the race. is way faster than last year, especially in the top class."īrake temperature is another pretty important mechanic that MotoGP 21 is adding. "The main improvement is about pure performance. It’s not just about serving the LLP in the fastest way, but need also to think which is the best moment of the race to serve it. I think that’s very interesting also from the gameplay point of view, because getting an LLP is less frustrating than getting a simple time penalty and most important thing, it adds strategy to the race. This is another feature we introduced to satisfy the needs of realism of our players. is way faster than last year, especially in the top class.Ĭan you talk to us about Long Lap Penalties, and how their introduction is going to affect the general flow of races? The main improvement is about pure performance. What improvements have you made in this area? Milestone games have been making impressive use of neural AI for some time now, and MotoGP 21 is following suit. We also revised the “Development Tests” to make them more realistic and functional, so there are plenty of activities to keep players engaged. They will be able to found new teams in the lower categories, hire riders & staff, manage them and lead the to the victory of the championship. The biggest challenge for the players this year will be to manage their Junior Teams. How much depth can players expect from its loop of hiring and managing staff in various different areas? The Managerial Career mode is an exciting step forward for the series. This time we worked on the bike retrieval mechanic because we wanted to add realism creating active gameplay in a phase of the game that’s usually not so interesting for the player. Our fans are addicted to simulation, and every year they ask us to expand the game making it more realistic. What was behind the decision to add the bike retrieval mechanic to the game? This time we worked on the bike retrieval mechanic because we wanted to add realism creating active gameplay in a phase of the game that’s usually not so interesting for the player." "Our fans are addicted to simulation, and every year they ask us to expand the game making it more realistic. NOTE: This interview was conducted prior to the game’s launch. You can read our interview with producer Matteo Pezzotti below. With AI improvements, new gameplay features, an overhauled career mode, and more, MotoGP 21 is an impressive step forward for the series, and shortly before the game’s launch, we reached out to its developers to ask about all of these improvements and more. Italian developer Milestone pumps out solid bike racing sims at an alarming frequency, and their latest release, MotoGP 21, is yet another notch in their belt. ![]()
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